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tor### [at] torfbold com news:3f65ade5$1@news.povray.org
> I understand what you are saying, but shouldn't it be possible (in
> theory) to prevent this by using very high radiosity settings?
yes, I did some tests with animating radiosity with diferrent settings.
For scenes like this problems shpuld dissapear with count=300 error=0.25
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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