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Francois Labreque <fla### [at] videotronca> wrote in
news:3f667538$1@news.povray.org:
>> What do I do with "reflect_metallic" in v3.5
>>
>> Would it be the same as: reflection { .33, .33 metallic }
>> ?
> Yes. "reflect_metallic" was a Megapov keyword, and its
> functionality was moved to the new "metallic" keyword in
> the reflection block in 3.5.
Was reflect_metallic ever used in any official POV version ?
If not, then Rune's Brushed Metal texture was for Megapov and
not Pov, that would explain why I can't reproduce the actual
"brushed" appearance in Pov.
Let me know please
Thanks a million
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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