Hello again,
This is a snipit from Rune's Brushed Metal texture
#declare Brushed_Finish = finish {
ambient 0
diffuse 0.95
specular 0.96
roughness 0.0005
phong 0.43
phong_size 25
brilliance 3.15
reflection 0.33
reflect_metallic
metallic on
}
What do I do with "reflect_metallic" in v3.5
Would it be the same as: reflection { .33, .33 metallic } ?
Merci!
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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