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"Bill DeWitt" <bdw### [at] cflrrcom> wrote in news:3f6136b1$2@news.povray.org:
> /// If you don't mind possible overlaps
>
> #declare Name =
> sphere
> { 0, 1
> pigment { rgb < 1.0, 0.0, 0.0 > }
> }
> #declare R1 = seed(123);
> #declare Radius = 25;
> #declare Step = 0.05;
> #declare I = 0;
> #while (I < 1)
> #declare Placement = rand(R1)*Radius;
> object { Name translate < sin(I*(2*pi))*Placement, 0.0,
> cos(I*(2*pi))*Placement > }
> #declare I = I +Step;
> #end
>
>
Well the declared item will be a sphere for blob use, overlaping
should not be a problem.
I'll give your example a try.
Thanks a 1000 scale 1000 !
--
Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
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