|
|
"Gilles Tran" <git### [at] wanadoofr> wrote in news:3f4759fd@news.povray.org:
> news:Xns### [at] 204213191226...
>> I have an animation sequence with options +kff300 +kf7,
>> the parsing is runs through, but the rendering sometimes
>> "hangs" forever in a frame, consumes all CPU and memory
>> consumption is not affected.
>
> For the record, I've had a similar problem in stills and wasn't able to
> debug it. It's a bug, because stoping and restarting (with +C) the render
> did allow the render to continue normally. It's repeatable (tested on
> another machine), but I've not been able to make a scene simple enough to
> test it and submit it as a real bug :(
With a lot of tweaking, I managed to figure out what was causing the
"hanging", the 2 commented paramters are the culprits.
That is as far as I can go though.
#declare Stream =
texture {
pigment { color rgb <0.93,0.62,0.64> * 1.2 }
finish { diffuse 0.85
ambient 0
specular 0.9
roughness 0.03
phong 1.0
brilliance 7.3
phong_size 80
// metallic .5
// reflection { 0.6, .95 metallic }
}
}
--
(MIKA) Marc Champagne
marcch.AT.videotron.DOT.ca
Montreal, CANADA
Post a reply to this message
|
|