POV-Ray : Newsgroups : povray.general : Using 3dSMax in Pov : Using 3dSMax in Pov Server Time
5 Nov 2024 01:25:56 EST (-0500)
  Using 3dSMax in Pov  
From: Rafal 'Raf256' Maj
Date: 7 Aug 2003 10:59:10
Message: <Xns93D0ACB91300Braf256com@204.213.191.226>
How can I import a .max file into .pov?
Or how can I export from Max into some format that pov can read, or that 
can be easly importend to Pov ?

I need only mesh shapes (but having some textures and/or light info 
wouldn't hurt).



-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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