POV-Ray : Newsgroups : povray.binaries.animations : Rotating Statue with HDRI lighting : Re: Oops, sorry about MPG split. Server Time
19 Jul 2024 11:39:09 EDT (-0400)
  Re: Oops, sorry about MPG split.  
From: None
Date: 22 Jul 2003 12:35:39
Message: <Xns93C08020CB056None@204.213.191.226>
Christoph Hormann <chr### [at] gmxde> wrote in
news:3F1D6195.C7BF054A@gmx.de: 
> [...]
> Coming back to on-topic, the artefacts can probably only be avoided by
> slower radiosity settings but the flickering in the animation is only
> because the radiosity calculations are made again for every frame as
> it seems.  This also unnecessarily slows down the render.  Saving and
> reusing the radiosity data will probably help a lot.
> [...]

I thought of that, but the statue is rotating and I read in the Povray 
help: "it is not a good idea to save and load radiosity data if scene 
objects are moving".  I'll try it anyhow and see what happens.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.