simian <sim### [at] localhost localdomain> wrote in
news:3ecc7b92$1@news.povray.org:
...
> I read some of the responses and I don't know if this will help
> but most
> graphics programs, Photoshop, gimp have a "make seamless" option which
> will correct the general problem with seams on a sphere. But not
> knowing the image you are using I can't save if that will preserve the
> image you are trying to use. Another thing is you must start with a
> mercator projection image else the "poles" will be "scrunched" into
> points at the poles. There is no good solution for that problem.
You are probably thinking of problems with mapping of
rectangular images onto spheres, while the problem with
his sphere was that it had tiny gaps (caused by roundoff
errors) between the CSG parts that forms his shape.
Tor Olav
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