This is my first animation posted here (IIRC).
Tek suggested that I should animate this shape:
http://news.povray.org/povray.binaries.images/31187/
- and so I did.
I used some quadrivariate NURBS functions to
deform a cube formed by many smaller cubes built
from meshes, cylinders and spheres.
A quadrivariate function takes 4 arguments. In
this animation time is used as the 4th argument:
U, V, W, T
By doing it this way, I only had to provide some
"key-frames" (8 for this animations). The script
then "interpolates" the shape smoothly between
these "frames".
Thanks to Ingo for tipping me about the TMPGEnc
MPEG encoder.
Tor Olav
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Attachments:
Download 'Quadrivariate_NURBS_Deformation.m1v.mpg' (972 KB)
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