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"Hugo Asm" <hua### [at] post3 tele dk> wrote in news:3e2e9b27@news.povray.org:
> Looks very nice. The radiosity isn't perfect but I suppose you're
> using 'fast' settings?
Thanks! Well they are pretty 'fast' settings.
> The balls are still lined up after the bouncing, like a 2d picture. I
> suppose in real life, the balls will have an initial rotation that,
> when they hit another surface (either another ball or the boxes)
> results in some movement in the Z direction. Also, when two balls hits
> each other, it will almost certainly be at a skew angle, does the
> mechsim take this into consideration?
DUH... I guess I should have put a bit of randomnes in the Z direction in,
just like in the other animation. Mechsim will take skew angles into
consideration as far as I know, so that should work.
Thomas
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