POV-Ray : Newsgroups : povray.binaries.images : Help on blocky heightfield : Re: Help on blocky heightfield Server Time
14 Aug 2024 05:20:07 EDT (-0400)
  Re: Help on blocky heightfield  
From: Rafal 'Raf256' Maj
Date: 14 Jan 2003 19:41:19
Message: <Xns9304110EF976Braf256com@204.213.191.226>
"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in
news:3e2459d0@news.povray.org 

> So Slime: your Slime-POV certainly is an improvement on the official
> POV-Ray, but I'm afraid it's not good enough yet :-/

Btw. how about building height field from union of bicubic pathces - is it 
worth a try?

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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