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Hmm I downloadede Pov 3.5 sources, I change project to PovEngine Release, I
filled in my class prefix, version messages etc. And now it all compiles
o.k. except for...:
fatal error C1001: INTERNAL COMPILER ERROR
(on VC 6) :
--------------------Configuration: povray - Win32 Release------------------
--
Compiling...
blob.cpp
fnintern.cpp
C:\dev\pov_bin\new\source\blob.cpp(2530) : fatal error C1001: INTERNAL
COMPILER ERROR
(compiler file 'E:\8168\vc98\p2\src\P2\main.c', line 494)
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lighting.cpp
C:\dev\pov_bin\new\source\fnintern.cpp(374) : fatal error C1001: INTERNAL
COMPILER ERROR
(compiler file 'E:\8168\vc98\p2\src\P2\main.c', line 494)
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octree.cpp
C:\dev\pov_bin\new\source\lighting.cpp(4086) : fatal error C1001: INTERNAL
COMPILER ERROR
(compiler file 'E:\8168\vc98\p2\src\P2\main.c', line 494)
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pattern.cpp
C:\dev\pov_bin\new\source\octree.cpp(719) : fatal error C1001: INTERNAL
COMPILER ERROR
(compiler file 'E:\8168\vc98\p2\src\P2\main.c', line 494)
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pvengine.c
C:\dev\pov_bin\new\source\pattern.cpp(838) : fatal error C1001: INTERNAL
COMPILER ERROR
(compiler file 'E:\8168\vc98\p2\src\P2\main.c', line 494)
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Error executing cl.exe.
pvengine.exe - 5 error(s), 0 warning(s)
Any suggestions ? Sory for lame question ?
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#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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