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"Bruce Duncan" <ayt### [at] hotmailcom> wrote in
news:web.3d9ed27c5fead2ccf53b906b0@news.povray.org
>>funciton for it (as isosurface) in funcitons.inc (f_heart ?)
> these things :) I tried the the isosurface heart shape, but it kept
> rendering with a line/flaw across the middle, that I could not seem to
> get rid of.
well I thought that this problem was removed :-/
> Beside this shape ( 1/2 a torus, and 2 spheres) renders
> 'somewhat' faster.
no doubt ;) Another IMHO good suggestion - blob. I made quite nice heart
with it some time ago.
>>btw. count/spacing is far to low. What settings did You use, what was
>>ther render time / on with CPU+RAM ?
> I noticed that too, for this render I think I used 'count 1000000' it
> took around 2.5 hours on a P4 1.7ghz, 256mb ram, while I was busy with
> some other work (@ work).
> I hope to eventually get around to rerendering this on my home pc,
> Athlon 1.4ghz, 768mb ram. (then I can push the count way higher)
POV realy ensures me I *have* to buy 512 ram ;)
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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