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Hello,
very simple question :
union {
#declare a = 0.98;
#declare b = 0.30;
cylinder { -y, +y*100, 10 pigment { color rgb <a,b,b> } translate z*0 }
cylinder { -y, +y*100, 10 pigment { color rgb <a,a,b> } translate z*40 }
cylinder { -y, +y*100, 10 pigment { color rgb <b,a,b> } translate z*80 }
finish { specular 0.9 roughness 0.02 reflection .5 } // ((1))
translate <100,0,0>
}
shouldn't this code set the ((1)) finish to all 3 cyliders in union,
leaving pigment differnet for each of them ?
Have I to put finish{...} block into each cylinder{...} even it is same for
all objects in union ?
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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