POV-Ray : Newsgroups : povray.binaries.images : [WIP] spectacular landscape maybe? : Re: [WIP] spectacular landscape maybe? Server Time
14 Aug 2024 15:23:32 EDT (-0400)
  Re: [WIP] spectacular landscape maybe?  
From: Rafal 'Raf256' Maj
Date: 29 Sep 2002 03:41:51
Message: <Xns92986270DEF65raf256com@204.213.191.226>
"Corey Woodworth" <cdw### [at] mpinetnet> wrote in news:3d967a12@news.povray.org

> Are there any examples or ideas of good ways to texture the canyon?

probably gradient y with turbulance and many colors in color_map.
Maybe make a large-scale bozo texture in with 0.0 - 0.95 is this gradient y 
texture, and 0.95-1.0 are some stone texture - this will add small random 
stones into ground.



-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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