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"Txemi Jendrix" <tji### [at] euskalnet net> wrote in news:3d6528b9@news.povray.org
> Also, all kind of constructive criticsm, suggestions and comments are
> wellcome.
I think that human is intersecting telephone box ;)
White cat and human face is un-photorealistic - probably due to too
'plastic' texture (decrease phong, add some bozo/granite texture).
Also some elements of trash-bin looks to computer-like (primitve shpapes),
mabe add normal, or better change to isosurface+inside+noise3d
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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