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"Rafal 'Raf256' Maj" <raf### [at] raf256 com> wrote in
news:Xns### [at] 204 213 191 226
I added radiosity and "light sphere" - sphere made from about
30 light_soures.
But now my dispersion don't affect photons - ther is no rainbow, only white
photons - why ? All lights in "light sphere" doesn't effect photons - so I
quest it must be radiosity "fault" ? how can I still have dispersion
photons and use radiosity ?
Rays: 19747704 Saved: 2656851 Max Level: 47/100
47 ? wow I woundering why... I guest that some photons must go trought
ring->glass->ring->glass->ring etc
Surface of Revolution 29359998 1861789 6.34
Surface of Rev. Bound 29359998 3333150 11.35
does it means I should i.e. make another boundeing boxfor my SOR (glass
hand)
Peak memory used: 3431388 bytes
only 3 MB ? at spacing 2 times smaller it was IMO about 100 mb ;)
Time For Photon: 0 hours 0 minutes 9.0 seconds (9 seconds)
Time For Trace: 2 hours 10 minutes 32.0 seconds (7832 seconds)
Total Time: 2 hours 10 minutes 41.0 seconds (7841 seconds)
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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