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"Matt Eason" <m.e### [at] virgin net> wrote in news:3d399f57@news.povray.org
> No real reason, except that I've seen other rendered keys and thought I
> would give it a shot.
> It's pretty simple, but I like it :)
> Any comments, suggestions etc. greatly apreciated.
simmilar to mine :) but - nicer textures, and general image is more
realistic
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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