"Fox Neilson" <ine### [at] myrealboxcom> wrote in
news:3d2df4e3$1@news.povray.org:
> No no I'm sorry I wasn't clear. I just want to use Visual C as the
> text editor for doing povray renderings. I don't want to actually
> write any C/C++ code for this. I just want to be able to open my .pov
> files with the Visual C text editor, and to be able to use a command
> line to actually perform the render so that I don't have to open the
> povray gui to do it. Does that make more sense?
You wan to use VC++ program as editor for .pov, or You want to use VC++
editor to edit .pov ?
2) imho makes no sens - just file->open .pov and edit it... and why do You
want to do so ?
1) function "Render()" in Your's program should save text (from editor)
into temporary .pov file, and then run pov's engine... what's the problem ?
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