POV-Ray : Newsgroups : povray.general : Rounding object : Re: Rounding object Server Time
18 Nov 2024 21:38:48 EST (-0500)
  Re: Rounding object  
From: Rafal 'Raf256' Maj
Date: 10 Jul 2002 20:54:14
Message: <Xns92481CF77FE30raf256com@204.213.191.226>
"Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote in
news:Xns### [at] 204213191226: 

> I will try to make a little work-around - to make macro that will
> produce blob basing on any components, but probably the resoults will
> not be too good...

hmm I have little problem :

    #declare obj=mesh {
      triangle { <0,0,0> <1,2,3> <12,43,423> }
      //...
      inside_vector z
    }
    
   #if (inside(obj,<_x,_y,_z>))

generates error - because "obj" is not finite object.... but - it IS 
finite, as said in docs - mesh with inside_vector can even be used in CSG

is this bug ? how can work around it  ?


-- 


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