is it possible to easly round objects - i.e. I have a mesh - but it is too
sharp. I don't want use smooth_triangle, but to use real smoothing.
It would be ideal - if it would be possible to use in blob any objects.
I will try to make a little work-around - to make macro that will produce
blob basing on any components, but probably the resoults will not be too
god...
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