Should light gatherd from radiosity effect specular etc ?
I didnt test it exacly yet, but :
I have object with i.e. very high specular
when I light it with direct light_source - it is shining
when it is alsow bright, but hi is lighten only from radiosity light - it
looks same with
radiosity 0
and with
radiosity 10 specular 1 // this huge values are for testing ofcourse :)
is there some way to change it ?
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