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Christopher James Huff <chr### [at] maccom> wrote in
news:pan### [at] maccom:
>> it is not very useful, but always a little, and it is rather easy to
>> implement as shown in previous post.
> I think it would be a bit harder than you think...have you even looked
> at the parser code?
no :(
? It certainly wouldn't be implemented the way you suggest.
if You say so...
I think that I can write a little preprocesor that will impliment this
function, and I would only take about 0.01-0.05 sec every 1000 lines of
.pov source on 1GHz.
I can write it - because I want to do something for best free 3d renderer
ever :) I hope that this will be usefull...
If I would write [1] some preprocesor that will add useful functions to
POV, will someone just add my ANSI C code to pov souces (or do You have too
many volunteer coders already ;) ?
From technical side - I wish to write some addons for Pov. I don't have
enought time to learn Pov source now :-/ but I can provide function like
char* fun(const char*); that will fast pre-proces scene script and as
output give regular POV 3.5 code
[1] depending on free time in my work it would be 1 - 8 weeks
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