POV-Ray : Newsgroups : povray.binaries.images : Hatblocks : Re: Hatblocks Server Time
16 Aug 2024 12:21:01 EDT (-0400)
  Re: Hatblocks  
From: Coridon Henshaw
Date: 16 Mar 2002 02:37:41
Message: <Xns91D31ABC335EDcsbhccse@204.213.191.226>
"Shay" <sah### [at] simcopartscom> wrote in news:3c90b27a$1@news.povray.org:

> 
> Coridon Henshaw <che### [at] sympaticoca> wrote in message
> news:Xns### [at] 204213191226...
>>
>> The large hatblock in
>> the background and the one in hatblock1.jpg, however, are probably too
>> difficult to be hand-modeled in Pov.

> These can be trivially done with a mesh.

How?

I use hand-placed triangle meshes all the time, but the complexity starts 
to get unmanagable after a hundred faces let alone the thousands that would 
be necessary to create smooth surfaces.


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