"Shay" <sah### [at] simcoparts com> wrote in news:3c90b27a$1@news.povray.org:
>
> Coridon Henshaw <che### [at] sympatico ca> wrote in message
> news:Xns### [at] 204 213 191 226...
>>
>> The large hatblock in
>> the background and the one in hatblock1.jpg, however, are probably too
>> difficult to be hand-modeled in Pov.
> These can be trivially done with a mesh.
How?
I use hand-placed triangle meshes all the time, but the complexity starts
to get unmanagable after a hundred faces let alone the thousands that would
be necessary to create smooth surfaces.
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