|
|
"Thorsten Froehlich" <tho### [at] trfde> wrote in
news:3c832a40$1@news.povray.org:
> In article <Xns### [at] 204213191226> ,
> che### [at] sympaticoca (Coridon Henshaw) wrote:
>
>> While finding new and better ways to make media explosions, I ran into
>> a serious in that scattering media objects cannot be illuminated by
>> shadowless lights or by lights used in a light_group. While I know
>> that shadowless lights do some funny things, I tend to think that
>> getting ignored by media is a bit much, and that the light_group
>> problem is a blatant bug.
> Could you check if this is or isn't the same as
The issue with media and light groups appears to be the same as
<3c663dd3$1@news.povray.org>. While looking at the other report, I also
noticed that global_lights defaults to 'on' and can't be switched off for
media objects in a light_group.
The problem with shadowless is separate.
Post a reply to this message
|
|