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in news:3c7bb795@news.povray.org Mick Hazelgrove wrote:
> Any snippets of code that will get me moving in the right direction
> would be very gratefully received.
Absorbtion and emission colour shoud be opposite.
---%<------%<---
#version 3.5;
global_settings {assumed_gamma 1.0}
camera {
location <0.0, 0.0, -3.0>
look_at <0.0, 0.0, 0.0>
}
light_source {
<500,500, -500>
rgb <1, 1, 1>
}
plane {
-z,0
pigment {checker color rgb 1 color rgb 0}
}
sphere {
0.0, 1
hollow
texture {
pigment{rgbt 1}
finish {ambient 0 diffuse 0}
}
interior {
media {
method 3
intervals 2
samples 1,1
emission rgb <1,1,0>
absorption rgb <0,0,1>
density {rgb 1}
}
}
}
---%<------%<---
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