POV-Ray : Newsgroups : povray.general : How should single dimension area lights work?? : Re: How should single dimension area lights work?? Server Time
19 Nov 2024 15:39:43 EST (-0500)
  Re: How should single dimension area lights work??  
From: Rich
Date: 12 Feb 2002 18:03:41
Message: <Xns91B3A361D11D6spammindspringcom@204.213.191.226>
"bob h" <omn### [at] charternet> wrote in news:3c68dc74@news.povray.org:

> Takes a workaround to get area highlighting.  By reflection of the
> highly ambient light object or media can act as the glowing shape of a
> light.

Hmm, I'll have to try this.  A cylinder with a really large ambient value, 
along with radiosity, might give me the effect I'm after.  Thanks!

-- 
Rich Allen
(Remove SPAM from my address to reply by e-mail)


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