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in news:slr### [at] fwi com Ron Parker wrote:
> Unfortunately, that doesn't work. By the time a function gets
> parsed, the #declared object you passed to trace() has been
> returned to the bit-bucket. This would be a major change.
>
And what if it just works with the object that currently is ray-traced,
not with a declared object?
sphere {
0,1
pigment {
function {
select(trace(...), ..., ...)
}
colour_map {
...
}
}
}
Gives some result on the first object-ray intersection that can be used
in the pigment calculation
Ingo
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