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I have some questions about polygons (when used in meshes in particular)
that are probably going to seem sorta dumb. First of all, are they limited
to 3 or 4 edges, and if so, why? Secondly, does every edge of every
polygon in a mesh have to be shared by one (and only one) neighboring
polygon? For example,
-----------
| | |
| 1 | 2 |
|_____| |
| | |
| 3 | |
|_____|_____|
would be wrong, but,
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| | |
| 1 | 2 |
|_____|_____|
| | |
| 4 | 3 |
|_____|_____|
would be fine. If so, why? These questions have really been nagging at me
lately, so any enlightenment you guys can provide would be very
appreciated. Thanks in advance.
Jordan
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