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On Mon, 07 Feb 2000 12:20:24 -0800, Ken <tyl### [at] pacbell net> wrote:
>
>
>Nathan Kopp wrote:
>
>> For setting the general size of the image (as opposed to aspect ratio),
>> I've always used the GUI.
>
>I have always used the same method for both image size and anti-aliasing
>and I am comfortable with it. Quickres.ini serves it's purpose well in
>this regard.
>
As long as one doesn't have files created with a multitude of
different aspect ratios, then "quickres.ini" does work pretty well,
for windows users at least. I happen to have files that I have created
for several different aspect ratios.
I can't simply render one of my files without having to find the
camera statement in each one, and determine the aspect ratio for the
image. Then I pick an appropriate height and width to enter into the
GUI by hand, because all too often, that particular aspect ratio isn't
supported by "quickres." Yes, I have a modified version of quickres
that includes other aspect ratios, but it is a pain to create
*several* new entries in this file for each aspect ratio that I want
to support. The resulting file also becomes awkward to scroll through,
because of the sheer number of presets I have incorporated.
It is much easier to simply write the height and width into the scene
file, near the top of the file, and then I never render it at the
wrong aspect ratio. If I want to change the size, I simply edit the
scene file, which is not awkward, since the size is specified near the
top of the file, easy to find.
As for aspect ratio, perhaps it would be possible to seperate it from
the actual image size in some way. Currently it is only possible to
set it indirectly. What if we could specify the scene Height and
Aspect Ratio, instead of Height and Width? The Aspect Ratio would be
set in the scene file, and you could set the Height from the command
line or "povray.ini." That way, no matter what size you rendered a
scene file at, it would have the proper aspect ratio. There would no
longer be the need for checking the camera statement in each scene
file before rendering, to determine the proper aspect ratio to
indirectly set via the Height and Width settings. Does anyone like
this idea?
later,
Glen Berry
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