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Wasn't it Corey Woodworth who wrote:
>Is there
>another, better, possibly newer program I should be using to covert things?
>I'd rather see it converted to a mesh2 as well.
I tend to use OBJuvPOV to convert from Wavefront OBJ to POV Mesh2 with
uvmapping.
OBJ files don't contain the details of the materials, they only specify
the name of the material that is associated with each polygon, so the
colours will get lost in transit and you have to make fresh textures in
POV.
The OBJ file format seems to be rather weakly specified, and OBJuvPOV
seems to cope with most variations better than most things I've tried,
but it can't handle OBJ files that don't contain normals.
It's at <http://www.geocities.com/who3d/>.
--
Mike Williams
Gentleman of Leisure
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