POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
17 Jul 2025 02:16:14 EDT (-0400)
  Re: New SDL for POVRay  
From: Patrick Elliott
Date: 2 Oct 2007 23:30:01
Message: <MPG.216cba6d18ecd98b98a033@news.povray.org>
In article <470208a9@news.povray.org>, war### [at] tagpovrayorg says...
> Ger <No.### [at] thankyou> wrote:
> > Does POV really need a new language
> 
>   Yes. You yourself gave the reason why:
> 
> > lets
> > not forget that POV needs 3 things most. Speed, more speed and some spe
ed.
> 
>   The new language doesn't have to look very different from the current S
DL,
> but some changes are necessary (for example related to macros).
> 
Precisely. It would be useful if a) it looked at least "close" to what 
we are already using, b) didn't make using it overly complicated and c) 
if they just clean up the SDL, to make it have certain features, there 
is no reason why one can't discuss the merits of other languages, so we 
have some idea what feature we *may* in fact want to add to it. If the 
choice happens to be to keep the SDL as is and "not" separate object 
handling or the like from the code level (at least enough so you can 
declare objects separate from the code, instead of burying them 
throughout the code, like they are now).

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}

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