POV-Ray : Newsgroups : povray.unofficial.patches : blob2 : Re: blob2 patch now available Server Time
5 Jul 2024 07:53:07 EDT (-0400)
  Re: blob2 patch now available  
From: Patrick Elliott
Date: 20 Jul 2003 14:47:17
Message: <MPG.198490c524cd528098983d@news.povray.org>
In article <cja### [at] netplexaussieorg>, 
cja### [at] earthlinknet says...
> Considering the lack of interest I'm seeing in this

I think it sounds interesting and more useful that the current blob 
system, but then I am one of the people that refuses to compile this sort 
of thing myself. I don't do that sort of thing often, I have had bad 
experiences with stuff that the authors claimed was 'all ready, just type 
blah... and it will work', I don't trust my system to not have dependency 
problems that being Windows I might have a snowball's chance in hell of 
fixing properly. For me, it is either a working patched version of the 
binary or nothing. I suspect others feel much the same.

I also believe that as much documentation as possible is a necessity. One 
reason I don't try to compile my own versions is that I don't know C very 
well and the POV source looks like bloody greek to me. I have neither the 
time nor the patience to wander through pages of someone else's code 
trying to figure out what the hell it does, because the designer doesn't 
document it or the use of its features completely. You may consider it a 
waste of time, but if you aim for the lowest common denominator (the 
people that haven't a single clue what is going on), then no one will be 
cursing you for it. If you instead assume that everyone that will use it 
has nearly the same knowledge you do, then even your equals will curse 
your name for not giving a better explanation of what 'you' chose to do, 
because 'they' would might have done it completely differently.

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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