POV-Ray : Newsgroups : povray.general : Liquid-Surface-Simulation-Macros released! : Re: LSSM Update! Server Time
5 Nov 2024 09:24:56 EST (-0500)
  Re: LSSM Update!  
From: Patrick Elliott
Date: 25 May 2003 18:13:15
Message: <MPG.193aeda1f3b8f929897f8@news.povray.org>
How about using a particle system style thing to 'add' positive amounts 
at the top of a sloped surface and something to 'delete' some of the 
'surface' at the bottom, so that you get flowing water as the algorithm 
tries to stabilize a surface that is literally being continually 
destablized at both ends? Would something like that work? All of your 
samples assume a 'flat' basin that has stable confinement.

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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