POV-Ray : Newsgroups : povray.binaries.images : fur (punk version 41k) : Re: fur (punk version 41k) Server Time
17 Aug 2024 00:16:09 EDT (-0400)
  Re: fur (punk version 41k)  
From: Jamie Davison
Date: 28 Nov 2001 14:28:58
Message: <MPG.166f4ba544399db8989a64@news.povray.org>
On Wed, 28 Nov 2001 18:41:41 +0100, gemelli david wrote...
> >
> >
> >Quite realistic in the way it looks light where something would normally
> >be dark and vice-versa.  Must eat memory though.
> >
> In fact, the "light artifact" is...not understood...there is only one 
> light source, a plain color (rgb <0.5, 0.5, 0.2>) and an ambient value 
> of 0.4...
> 
> And yes, it is eating a lot of memory (for the first statue, 256Mo of 
> ram and a swap file of 200Mo was not enough for the 460k cones!!)...I'll 
> do others additions to replace the cones by curves hairs and such things 
> to see what I can achieve...then, I'll do a "real" scene...

The usual solution to this sort of memory consumption is for someone to 
suggest using a single mesh filament, referenced as often as required.

So I think I'll suggest it :)

Bye for now,
     Jamie.


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