In article <3bfad725@news.povray.org>, jrg### [at] hotmail com says...
> What is more, as you increase the dispersion_samples value the caustics
> start to look brighter and brighter (no matter how many-few photons you're
> using) and thus quite unrealistic.
Yep. I already reported this bug a while ago.
I wonder why it hasn't been fixed yet. The solution is probably as easy
as dividing a brightness/color value through the value of
dispersion_samples?
Lutz-Peter
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