POV-Ray : Newsgroups : povray.binaries.animations : Tesselation of a cube [220k BU] : Re: Tesselation of a cube [220k BU] Server Time
4 Nov 2024 13:02:06 EST (-0500)
  Re: Tesselation of a cube [220k BU]  
From: Sander
Date: 8 Jul 2001 10:58:29
Message: <MPG.15b293bcf9d36b849897f7@NEWS.POVRAY.ORG>
In article <3B473ACF.D462E15D@free.fr>, =?iso-8859-1?Q?J=E9r=F4me?= 
Grimbert says...
> Just playing with a bogus screwing transform applied on the mesh of a 
> cube while waiting for 3.5.
> (It was intended to screw, but in fact, it applied a rotation
> of <g,g,g> (as per "rotate") for each point, where g is proportional to
> the distance to the great diagonale)
> 
> The screwing transform has been fixed since, but I still found that 
> there is a kind of interesting effect, at least for low value, before
> the cube starts penetrating itself. Looks like some kind of jelly...
> The mesh was dynamically generated by a variant of the tesselation patch
> applied on a box.
A very cool animation: it's smooth and cycles nicely in my MediaPlayer. 
The auto-penetration is weird :) 

-- 
Regards,  Sander


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