POV-Ray : Newsgroups : povray.programming : Open Source scene editor : Re: Open Source scene editor Server Time
28 Jul 2024 12:26:52 EDT (-0400)
  Re: Open Source scene editor  
From: Pete Goodwin
Date: 2 Mar 2001 11:02:25
Message: <MPG.1509d36c6402aa2989681@news.povray.org>
In article <3A9FB152.C386BF8A@gmx.de>, chr### [at] gmxde says...

> There are quite a lot of (non free) graphical editors for Povray, but in
> general such a program is quite problematic if not impossible to be
> universal.  Moray for example has quite a lot of functions, but still much
> less then there are possible in Povray code.  There was quite a lot of
> discussion on that in the past in some of there newsgroups.  What would be
> very nice is a graphical editor that allows seamless combination with hand
> coding, but that would need a quite complete Povray language parser and
> you are not allowed to reuse the Povray source code for that.  

I took the approach of using objects and textures similar to POVray but 
created my own "Model Scene File" format. I can generate POVray output, 
as well as VRML, DirectX and so on.

I don't have a POVray parser for the input side.

-- 
---
Pete Goodwin
All your no fly zone are belong to us
My opinions are my own


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