|
|
In article <3a9053ce@news.povray.org>, Rune says...
> The same animation as before, but in larger resolution, spheres replaced
> with blob components, and collision detection added.
>
> The collision detection is just a simple bouncing function. The particles
> just keep bouncing with the same percentage loss of energy at each bounce.
> The good thing is that it should work with not just planes, but any object,
> though I haven't tested it yet.
>
> Rune
This looks great in MP7, no cycling in MP6.4 however. I would really
like to see a longer animation with more detail :)
--
Regards, Sander
Post a reply to this message
|
|