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On Fri, 22 Dec 2000 08:39:04 -0800, Josh English wrote...
> > Scyther is a pokemon (#123). I somehow like how cool it looks and I decided
> > to draw it even cooler looking.
> > I'm wondering how hard it would be to model it with povray...
>
> I see lots of bezier patches in your future... ; )
> I have a few bezier spline connection macros that might make some of that a bit
> easier, especially for the wings. It can creates meshes of triangles that connect
> two splines.
Speaking of patches, I don't know if anyone noticed, but there's been a
new version of HamaPatch released recently. From what I can gather, the
interface has been cleaned up a bit, and you can now define POV textures
from within it. Oh, and it's at the usual place.
Just thought I'd mention it.
Bye for now,
Jamie.
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