POV-Ray : Newsgroups : povray.binaries.images : chrismas tree - xmas4.JPG [1/1] : Re: chrismas tree - xmas4.JPG [1/1] Server Time
19 Aug 2024 08:25:30 EDT (-0400)
  Re: chrismas tree - xmas4.JPG [1/1]  
From: Lutz-Peter Hooge
Date: 19 Dec 2000 14:18:45
Message: <MPG.14a9d35e8e1708ab989693@news.povray.org>
hello,

> That looks impressive, care to explain how you did the tree?
Its more or less a standard recursive macro, no "advanced" shapes but 
only cylinders. At first I made the needles with blobs but since it takes 
a lot of rendering time and makes no visible difference at this 
resolution I replaced them with cylinders too.
The main trick with the macro was that the distance between the branches 
is almost constant, unlike in "normal" trees. (took me a while to figure 
that out)
The source is in p.b.scene-files


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