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I've been playing with glows and radiosity though Moray (Thanks to Keith
Hull for the plugin) and this is what happened after I got carried
away...
All lighting is done through glows without light sources and using
radiosity, with a total of 21 glows in the scene.
The image started off as just the sofa (well, I call it a sofa, it's only
four cubes with appropriate transformations, and I wouldn't want to sit
on it myself :) in a white box.
Then I added the Left hand standard light thing as a quick tweak. Then
came the right hand light. Then the coffee table. Then the blueish
light source out of shot as a TV simulation. Then the white box I'd been
using as an area light went, to be replaced by an array of glows. And
then finally, from somewhere, came the idea of the floating eyeballs...
And the only textures in the scene which aren't a plain white are the two
textures on the eyeballs.
Any comments? But bear in mind that this was designed to keep rendering
times to a minimum while I played with glows, although the (currently)
final render did use some pretty ludicrous settings.
Bye for now,
Jamie.
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