|
|
> > > A specific list of what can be animated in textures is in the docs:
> >
> > Blast! After years of lurking, I've been able to answer all of my questions
> > simply by reading the docs, or looking at the FAQs. Now, the one time I
> > post a question... it's in the docs. Sorry about that.
>
> Not a problem - after all, that was in the "know problems" section...
>
> Perhaps for the next iteration I'll include a brief description of
> making a circular animation that changes the phase in a marble texture.
> Really easy to set up and looks nice.
I've read the docs a few times, and each time I missed the 'Note that
only textures (or individual components of textures) that are named will
be keyed.' section.
<slaps forehead>
I was wondering why it wasn't working how I expected it to... (or at all
in certain attempts)
Bye for now,
Jamie.
Post a reply to this message
|
|