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In article <390c85df@news.povray.org>, ben### [at] panamac-comnet says...
> >On a side note, does anybody out there know how to make a fairly dense
> >looking media, but through which you can still clearly see an object in
> >the centre? Specifically, I need a mildly turbulent Mid Orange media,
> >through which can be clearly seen a Dark Orange Star.
>
> Sounds like you could use spherical for that.
I'm already using a combination of Spherical and turbulenced Granite (I
think), but the real problem is I was wondering if there was a method to
tell POV that Emitting media shouldn't affect the colour of an object
within the media.
I suspect not, but then again, you get used to thinking up workarounds
when you play with POV :)
On another side note, would it be possible to implement a variation of
the orient keyword in MegaPOV's arealight syntax to automatically orient
a specific axis of an object to a camera position?
Bye for now,
Jamie.
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