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Wasn't it Hughes, B. who wrote:
>How elaborate a flower? Unrealistic daisy is simple. Realistic rose much
>more difficult. At least from what I'm thinking it would be.
>
>The daisy could be a radial pattern, like so:
>
That could be made a little more realistic, like:-
#version 3.5;
global_settings {assumed_gamma 1.0}
camera {location <-1,0,-2> look_at <0,0,0> angle 50}
background {rgb 1}
light_source {<-10, 10, -30> color rgb 1}
#include "functions.inc"
#declare FlowerPattern =
function {
pattern {
radial
scallop_wave frequency 6 // shape and number of petals
rotate 90*x
}
}
isosurface {
function {
(x*x+y*y+z*z*20) // sphere shape
-
FlowerPattern(x,y,z)
+ f_noise3d(x*6,y*6,0)*0.5
}
contained_by {
box {<-1,-1,0>,<1,1,0.4>}
}
open
max_gradient 20
pigment {
cylindrical
color_map {
[0.2 color rgb <1,0.7,0.7>]
[0.25 color rgb <1,1,1>]
}
rotate x*90
}
}
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