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On 21 Mar 2000 10:26:24 -0500, ron### [at] povray org (Ron Parker)
wrote:
>On Tue, 21 Mar 2000 08:17:07 -0500, Greg M. Johnson wrote:
>>How *hard* would it be to "fix" pov to eliminate the plateuas that exist
>>in the noise3d function?
>
>It's not a question of how hard it would be, it's a question of how many
>scene files it would break.
On the other hand, how many scene files have already been "broken"
(ruined) by the current implementation? Also, how many more scene
files must suffer from this bug before it is corrected?
Later,
Glen Berry
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