POV-Ray : Newsgroups : povray.binaries.images : Noise3d and Megapov 0.5 : Re: Noise3d and Megapov 0.5 Server Time
4 Nov 2024 15:00:48 EST (-0500)
  Re: Noise3d and Megapov 0.5  
From: Glen Berry
Date: 21 Jun 2000 14:58:55
Message: <Fg9ROdbJ=P+c3datnMiZhfLRE2if@4ax.com>
On 21 Jun 2000 06:33:59 -0400, Warp <war### [at] tagpovrayorg> wrote:

>  It might sound a bit offending, but the fix is more or less a kludge.
>  The correct way of fixing a buggy feature is make it right and change the
>scene to use it in the right way.

I agree totally with this. Please, let's keep the new noise3d as it
is. 

Perhaps someone would like to write some sort of utility or tutorial
for updating old texures to work better with the new noise3d? This is
what *should* be attempted, not "patching the patch."

Later,
Glen Berry

( Remove the "7" from 7no### [at] ezwvcom to email me. )


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.