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in article web.3dde7d9ba90910c678085f090@news.povray.org, IIVQ at
tij### [at] stamadviesnl wrote on 22/11/02 6:55 pm:
> Hi
> For a university project we need to make a 3d programme in Java.
> And unfortunately, we're not allowed to use the Java3D classes, so we will
> have to make either a renderer or a raytracer (or both) in java...
> Does anyone know where I can find more information on:
> -Simple instructions to make your own raytracer/renderer
> -A simple parser (ie: what does a parser need to do? things like bounding
> boxes etc)
> -Java 3d programming examples. (not using Java3D)
Hi Tijmen,
Have a look at this library http://www.cmlab.csie.ntu.edu.tw/~robin/JavaGL/
(This is an openGL bind written in pure Java).
There is an open source raytracer written in Java. I think it is called
Raja. Just type that in Google and see if you can find it.
Hope that helps.
All the best
Fidel.
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