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On Sat, 13 Jun 2009 13:02:22 EDT, "Bill Pragnell"
<bil### [at] hotmail com> wrote:
>I've been flitting from project to project quite a bit lately, not really had
>the time to devote to intensive problem-solving. So here's some fruit from a
>'lightweight tinkering' project I've started recently - to produce a relatively
>comprehensive library of polyhedra macros. I've settled on two macros per
>polyhedron - one for faces, one for edges - allowing different textures for
>different polygons, for edge cylinders and vertex spheres. I've also added a
>flag to make the polyhedron sit on the x-z plane, on its largest type of face
>(or, in the case of the stellated forms, on three points).
>
>These are the Kepler-Poinsot polyhedra, from left to right:
>Great stellated dodecahedron
>Small stellated dodecahedron
>Great icosahedron
>Great dodecahedron
>
>The macros are generated automatically by a python script, reading the vertices
>and face indices from the .wrl files on George Hart's VR polyhedra site:
>
>http://www.georgehart.com/virtual-polyhedra/vp.html
>
>The stellations need hand-tweaking to get the plane alignment right, but
>otherwise it's quite a painless process (once I'd got the conversion program
>working, anyway!)
>
>Bill
You may want to have a look at "Great Stella" a shareware app that
will do amazing things with polyhedra and also have a POV export
function.
John
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