Hi Timothy R. Cook, you recently wrote in moray.win:
> Is there any way to rotate an object about its local axes instead of
> world axes without doing it the hard way?
Ahhm, objects always rotate about their local axis.... is there
something I'm misunderstanding here?
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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